
About This Game "The King Of Fighters"
The King of Fighters officially abbreviated KOF, is a series of fighting games by SNK  Playmore (formerly SNK). The series was originally developed for SNK's  Neo Geo MVS arcade hardware, which served as the main platform for the  series until 2004, when SNK retired the MVS in favor of the Atomiswave  arcade board. Only two King of Fighters games were made on the  Atomiswave platform (The King of Fighters Neowave and The King of Fighters XI)  before SNK decided to discontinue using the platform for the series.  The current arcade hardware for the series is the Taito Type X2, with  its first usage coming with the release of The King of Fighters XII.  Ports of the arcade games and original The King of Fighters games have  been released for several video games consoles.
The first game in the series, The King of Fighters '94,  was released by SNK on August 25, 1994. The game featured characters  from SNK's previous fighting game series Fatal Fury and Art of Fighting,  as well as original characters (including characters from older games  such as Ikari Warriors and Psycho Soldier, adapted for a versus fighting  game). The success of the game led SNK to release yearly installments  of the series and numbered the games for the year they were released.  The King of Fighters '95 was released on July 25, 1995, with several  ports being released the next year. In addition to adding new  characters, this game also began the first story arc of the series  titled "The Orochi Saga". KOF '95 was also the first game in the series  that allowed the players to create their own team of three members, out  of any character in the game. The King of Fighters '96,  released on July 30, 1996, establishes the second part of "The Orochi  Saga" and replaced the character sprites from the previous two years  with newly drawn ones, improving the gameplay of the series as well.  Depending on the playable characters in a team, an exclusive ending will  be played. The King of Fighters '97,  released on July 28, 1997, concluded "The Orochi Saga" story arc. The  King of Fighters '98 was released on July 23, 1998, and unlike the  previous games of the series, it did not feature a story. Instead, the  game was promoted as a "Dream Match" game that allowed players to choose  most of the characters available from the previous titles, including  ones that were supposedly dead. SNK refitted the Dreamcast version and  renamed it The King of Fighters: Dream Match 1999 with an extended cel  animated introduction and 3D backgrounds.
On July 22, 1999, The King of Fighters '99  was released, which introduced a new story arc known as "The NESTS  Chronicles". The game introduces several new characters into the series,  as well as the rule of a fourth member being added to each team and  that a new tactic is introduced in this game as well. The tactic would  be that a specific person from a team would be an assistant called a  "Striker" and that this person would be able to aid the team for a few  seconds in combat. The Dreamcast version was titled The King of  Fighters: Evolution, with several improvements in the game such as new  strikers and better animation. The King of Fighters 2000 was released on  July 26, 2000, and is the second part of "The NESTS Chronicles". It  adds a few new playable characters and a couple of Strikers (most of  them being from previous KOF titles and other SNK titles as well such as  Metal Slug and Kizuna Encounter). The King of Fighters 2001 was  released on November 15, 2001, and ends the second story arc. Due to  economic problems that SNK had at the time, the Korean company Eolith  helped in the development of the game. The King of Fighters 2002,  released on October 10, 2002, was created to reunite old characters from  previous KOF games and featured no story, similar to KOF '98. It was  also developed by Eolith.
 A  new KOF story arc called the "Tales of Ash" starts in The King of  Fighters 2003, released on December 12, 2003. It allowed the players to  change characters while playing, but the number of team members was  reduced back to three. SNK, now SNK-Playmore, returned to the franchise  development in this entry. By 2004, SNK abandoned yearly releases of the  series and numbered future games in a more traditional manner; the  first main series game released as such was The King of Fighters XI,  released on October 26, 2005. The King of Fighters XII was released in  July 2009. KOF XII uses newly-drawn 2D sprites on detailed 2D  backgrounds. Producers informed that the game is one hundred percent  hand drawn. It is to be a storyless gathering of fighters, similar to  KOFs '98 and 2002 before it. The latest story arc ends with The King of  Fighters XIII, which features the entire roster from The King of  Fighters XII as well as additional characters and was released during  the summer of 2010.


 Important Instructions: Download Part 1,2,3 and 4 Extract in the Same Folder, then Run The Game 100% Working.














 

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